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ClanKiller.com - View topic - Sacred 2
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Sacred 2 
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Felix Rex
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Thu Dec 27, 2007 6:13 pm
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Fri Jun 06, 2008 2:21 pm
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Sat Jun 07, 2008 2:51 am
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yeah lol J you discovered it too late, back in the first couple of years it was usually at least half full servers, if not full. Apparently before I started the MP you actually had to queue for a server too!


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Tue Jul 01, 2008 6:46 am
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*UPDATE*
caps lock was still on :P

Just played with my gladiator again, on platinum (hardcore of course), forgot how badass these nuk-nuks are. Nearly died a couple of times. Didn't take on any dragons. My armor seems to suck, i might need an upgrade, but since i'm wearing a full set, that's not going to be easy.

Not much traffic on the servers :wink:

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Tue Jul 01, 2008 10:02 am
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yeah all the Sacred community have all but stopped playing now, we're waiting on S2. The nearest thing to a Glad in S2 will be the Shadow Warrior I think, but no, there isn't really a proper Glad in it.

Oh and J don't worry too much that your'e wearing the full set, just upgrade bits anyway if you find individual items that are better, I personally still mainly use sets 'just because' but most people don't because with socketing you can make normal items exceed the set bonuses.


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Fri Sep 19, 2008 8:55 am
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Yes horses, which work similarly to S1 but depending on the type of horse you buy, they can have 0, 1, 2 or 3 special combat arts you can use while mounted on them. You cannot use your own combat arts on them. However, you CAN do a quest to get a class-specific mount, and from those you can use all your normal combat arts.

Very excited and happy with how it turned out! Other than the fact I can't run it on max graphics *cry* there are the odd things that I'm perhaps not 100% happy with but they are few and far between, and pretty minor. Overall it is a great continuation of the series.

Differences... well not a huge amount. The world is far bigger, the classes are different (yet similar - High Elf has some of the Battle Mages old spells, plus some new and different ones), the extra mounts that I mentioned above. You can play 'Light' or 'Dark' campaign now as well, though Seraphim has to be Light and Inquisitor has to be Dark. There are also class-specific quest lines with intriguing back stories (I've been concentrating on Shadow Warrior for my testing assignments and it's a nice little backstory), plus it is now drop in/drop out co-op so you can play singleplayer halfway through then invite a friend to join in your game.

Oh and combat arts are very similar to before (the whole mechanism of getting a rune to drop, then 'reading' it to level it up) but with the addition of 3 modifiers for each CA when you hit certain levels, allowing you to customise and empower your own CAs. For example my High Elf can have a combat art Cobalt Strike which is basically one bolt of lightning. One of the first modifiers she can choose is either to have an 80% chance of it splitting and hitting another enemy, or to do more damage (I think... always go for the split)


Fri Sep 19, 2008 12:06 pm
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S2 is scheduled for release on oct 3rd according to gamespot, any truth behind this?

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Mon Sep 29, 2008 3:49 am
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