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ClanKiller.com - View topic - F.E.A.R.
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F.E.A.R. 
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Felix Rex
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Sat Nov 05, 2005 7:51 am
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Sat Nov 05, 2005 8:34 am
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Sat Nov 05, 2005 12:40 pm
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Hehe..there was a piece on the AI in my gaming mag last month, was pretty cool: turns out the AI routines weren't all THAT advanced but they managed to make it look that way by 'flagging' specific objects the AI can use. I mean, you know when they use a file cabinet to throw before them and take cover behind it, or kick over a table? They'll only do that with specific items (flagged ones) because the load on the CPU would be overkill if they could actually use every item in sight. So if someone was to buy the AI routines from monolith they'd basically get an 'empty box'...the routines would still be nice, but it'd be much less advanced than it looks now. Because it's the flagging of certain objects makes the AI seems dynamic. :) It doesn't really matter becuase in-game it looks cool, but it's interesting to know that an AI that can truly be interactive with its environment is still a no-go in games.


I was totally digging FEAR before that chipset cooler gave out. Now I'll have to wait before I can play again. *cries*

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Sun Nov 06, 2005 9:08 am
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chipset cooler gave out?!

EDIT: Oh right, seen the Tech forum.

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Mon Nov 07, 2005 6:58 am
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Downloaded and played the demo for the expansion "extraction point" today.

It was ok...pretty much more of the same really, but that was pretty good. The fighting is still sweet, the effects are still scary, there's still a lot of blood. That about sums it up. :P

Overall I wasn't very impressed, but still pleased. The new weapon (minigun) is insane. Totally rips apart your enemies. There's a new ghost-like enemy type, very fast and almost invisible, which scared the crap outta me.

Oh yeah, the setting is downtown (in a subway apparently), not in an office building anymore. Maybe that helps the level design be more creative.

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Sat Sep 16, 2006 3:54 pm
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how much you wanna bet it's a confusing mashup of intersecting subway tunnels, most of which are blocked off? I may still get it if nothing else has come around by then. :p I'm so BORED of games.

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Sat Sep 16, 2006 11:18 pm
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lol, oh yeah, there was a lot of blocked off tunnel stuff going on. But whateva...as long as the game is fun I can block it out (for the most part).

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Sun Sep 17, 2006 4:18 am
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clips...one is short and goes to show that it's still very much a sexy orgy of violence, the other is about the scariness effects.


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Sun Sep 17, 2006 7:42 am
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haha, did you change your pants after that one?


Sun Sep 17, 2006 7:45 am
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lol...nah, I was fine. I actually like horror games of almost any kind. So I do have some experience holding up my piss. :P Strangely, I don't like watching horror movies - at all.

I have some friends who can't handle games like this or Undying. They get freaked. :) And I'm not talking 13-yr old skinny dudes, but big bulcky twentysomethings. I remember one time I brought Undying to one of my pals, and during the first 15 minutes there's a moment you're watching in a mirror and a ghostly figure materializesover your shoulder in the mirror image.

The guy went 'OMG', almost fell out of his chair, exited, uninstalled, and gave back the game. Lmao. :twisted:

He also found the Oceanview hotel level from Vampire Bloodlines (haunted hotel level, won some awards for best design) completely unnecessary. :roll:

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Thu Jan 18, 2007 4:45 pm
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