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It is currently Thu Nov 21, 2024 1:35 pm
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Satis
Felix Rex
Joined: Fri Mar 28, 2003 6:01 pm Posts: 16662 Location: On a slope
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_________________ They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.
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Thu Dec 28, 2006 5:18 pm |
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RB
Emperor
Joined: Wed Apr 16, 2003 1:25 am Posts: 2560
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OpenGL and DX9's D3D are two quite different APIs but basically are still able to do the same things.
Technically, almost everything that is doable with D3D, is doable with OpenGL too. And vice versa.
Practically, everything is and will be possible with both APIs as long as there is interest in developing them parallely.
Personally, I still like more the way OpenGL approaches to 3D because it is closer to natural understanding of geometry (the part of it which is basis of 3D programming) and therewith excellent for beginners.
I am still waiting to see what an interface will DX10 have to offer.
Here is a nice with other nice links on the bottom.
[spoiler]This topic is lightmotive of long wars in many forums.[/spoiler]
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Fri Dec 29, 2006 4:29 am |
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