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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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Blender
Does anyone of you (except Satis) do anything with 3D modeling?
I ask this because after a long pause I resumed my tries to learn how to use , helped by the new interface.
Now I was wondering if one of you uses a program like this, what are your experiences with them?
What's your favourite program?
This is something I made tonight btw.
A simple low-poly model of a car.
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_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Wed Nov 12, 2003 4:58 pm |
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derf
Minor Diety
Joined: Fri Apr 11, 2003 2:17 pm Posts: 7721 Location: Centre of the sun
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No idea.
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Thu Nov 13, 2003 4:19 am |
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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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That answer isn't possible. You either do 3D things or not, surely you know yourself what you are doing?
_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Thu Nov 13, 2003 9:51 am |
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derf
Minor Diety
Joined: Fri Apr 11, 2003 2:17 pm Posts: 7721 Location: Centre of the sun
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Ha lol. Read your question wrong.
I'd haveto say. NO
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Thu Nov 13, 2003 10:19 am |
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Satis
Felix Rex
Joined: Fri Mar 28, 2003 6:01 pm Posts: 16662 Location: On a slope
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Does that mean I'm not allowed to have an opinion on this topic? Something tells me I'm about the only other 3d modeller on here.
_________________ They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.
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Thu Nov 13, 2003 1:27 pm |
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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Thu Nov 13, 2003 2:44 pm |
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Satis
Felix Rex
Joined: Fri Mar 28, 2003 6:01 pm Posts: 16662 Location: On a slope
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ahhh, ok. I can deal with that.
In that case, my favorite 3d modeling program is currently Cinema4d. It's amazing what you can do with that. Particles are pretty cool (though I really don't know much about them yet).
I was doing a project in c4d but got sidetracked when I started my site redesign. I'll probably get back to it once I finish my site.
Here's some of the basic assets I was creating for the animation. They're not quite finished yet, but the fighter is very close (unless I decide to rebuild it).
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_________________ They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.
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Thu Nov 13, 2003 10:39 pm |
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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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Wow! I'm far away of being able to do that.
_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Fri Nov 14, 2003 3:41 am |
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Satis
Felix Rex
Joined: Fri Mar 28, 2003 6:01 pm Posts: 16662 Location: On a slope
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it's honestly not that hard. It's just time consuming. I've never used Blender, so I don't know how it handles modeling, but with c4d it's just a matter of placing primitives and cutting them to how I want them (or doing boolean operations). The fighter, for instance, is primarily just a bunch of squares, resized and squashed, with some chunks cut off with the knife tool.
Modeling a car to be realistic would be a serious pain because of all the odd curves and stuff. And then texturing is pretty rough too.
_________________ They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.
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Fri Nov 14, 2003 3:49 am |
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derf
Minor Diety
Joined: Fri Apr 11, 2003 2:17 pm Posts: 7721 Location: Centre of the sun
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There are some serious design flaws in your missile and jet Satis.
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Fri Nov 14, 2003 4:04 am |
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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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The things I've tried with Blender were all with extrusion, I think that is the mayor tactic for that program, although I'm sure there are lots of ways to make something an other way, but I don't know them yet.
I don't want the car to be very realistic, because I want to use it in a game (, a 3D sequal to Transport Tycoon), so it has to be as low-poly as possible, as there will be a lot of moving objects to be calculated, and the view will be quite small anyway.
But texturing will be a pain in the ass, although maybe someone elsee can do that with the models I provide.
_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Fri Nov 14, 2003 7:08 am |
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tyranus
Emperor
Joined: Tue Apr 01, 2003 3:42 am Posts: 2005 Location: Under my wife AND son's thumbs.. in essex! chavs! everywhere!!
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_________________ Sleep deprivation for teh lose
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Fri Nov 14, 2003 3:41 pm |
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Satis
Felix Rex
Joined: Fri Mar 28, 2003 6:01 pm Posts: 16662 Location: On a slope
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_________________ They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.
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Fri Nov 14, 2003 7:07 pm |
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Mole
Minor Diety
Joined: Fri Apr 11, 2003 5:09 pm Posts: 4004 Location: Walsall, West Mids, UK
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_________________ Games to complete: GTA IV [100%] (For Multiplayer next!) Fallout 3 [50%] Rock Band [35%] http://www.cafepress.com/SmeepProducts
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Sun Nov 16, 2003 1:07 pm |
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Arathorn
Minor Diety
Joined: Tue Apr 01, 2003 10:23 am Posts: 3956 Location: Amsterdam
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_________________ Melchett: As private parts to the gods are we: they play with us for their sport!
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Sun Nov 16, 2003 1:26 pm |
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