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L.A. Noire - PC version inbound https://forums.clankiller.com/viewtopic.php?f=10&t=3938 |
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Author: | Peltz [ Mon Sep 26, 2011 2:40 pm ] |
Post subject: | L.A. Noire - PC version inbound |
Author: | Satis [ Tue Sep 27, 2011 5:22 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Yea, I think I'll avoid Rockstar's bugfest console ports. Plus it'll probably require Steam, Games for Windows, Rockstar Social Network, and 5 magazine subscriptions to sign in. |
Author: | Peltz [ Tue Sep 27, 2011 7:12 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Yeah, pity, you did forget Gamespy though. I will pick it up at some point. |
Author: | Rinox [ Wed Sep 28, 2011 6:01 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
I'm still hoping they port Heavy Rain to the PC some day...seems unlikely though. And I'm not gonna buy a 51454 million € PS3 for one or two games. |
Author: | Satis [ Wed Sep 28, 2011 4:23 pm ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Sony must die! |
Author: | Peltz [ Mon Feb 04, 2013 1:03 pm ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Author: | Rinox [ Mon Feb 11, 2013 10:12 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Saw it on RPS. Weird as hell to see them actually 'acting out' the bloopers in the motion capturing/face capturing system. |
Author: | Rinox [ Wed May 01, 2013 2:54 pm ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Just to say I finished this game a few days ago. I'd played through 70% of it when I was still in Belgium but then put it on hold as I didn't have my desktop here. So I played through the remainder of the game and finished it. Mixed feelings...the game has a LOT going for it. The acting, the casework, the atmosphere, it's all there. It also offers a way to cut out a lot of action stuff if you're not interested in that. Don't want to spend 5 minutes driving between locations every time? You can let your partner drive. Die a few times on a particular action scene or fail a chase scene a few times? You can just skip it. I thought it was nice, as the detective work is by far the most enjoyable part of the game. I would play it on the couch with a glass of wine, methodically searching scenes for evidence and then grilling witnesss and suspects. Turns out I was quite good at the former, but not so good at the latter. Anyway, what bugged me how the game somewhat hurriedly wrapped the overarching story up in the last third. The first half of the game had excellent pacing, then there was a somewhat longish middle part without too much evolution and then BANG the finale starts. So I dunno. You switch desks a few times - traffic, homicide, vice, arson - and I must say the homicide missions were by far my favorite. Dealing with murders and serial killers is just a lot more interesting than solving drug trafficking and house fires, unsurprisingly. So in close, enjoyed the game, has great production values and aspirations, but falls apart a little at the end. |
Author: | Satis [ Fri May 17, 2013 9:29 pm ] |
Post subject: | Re: L.A. Noire - PC version inbound |
I don't know why, but reading that made me want to play Police Quest. |
Author: | Rinox [ Sun May 19, 2013 8:28 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Haha, I think they have Police Quest on GoG. http://www.gog.com/gamecard/police_quest_1_2_3_4 |
Author: | Satis [ Sat May 25, 2013 8:02 am ] |
Post subject: | Re: L.A. Noire - PC version inbound |
Oh, no way, I'm too much of a graphics whore. I've love a faithful recreation of police quest 1 though. |
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