Re: How to ruin your PC port
Hehehe...man, almost every game you play these days feels like a shitty console port.
I don't care that a game like Arkham Asylum plays better on a gamepad - it's really game that was MEANT for a gamepad. But a shooter, shit. A badly ported shooter is nigh unplayable on a PC. Crappy capped FPS, crappy textures, auto-aim BS, crappy FoV, 4 weapon limitation, clunky on-rails shit, having your back stick to walls...ughhh.
They actually had to PATCH out the 4-weapons limit you can carry in the PC version of Duke Nukem Forever.
I mean HOW HARD IS IT TO CHANGE THAT IN THE FIRST PLACE WHEN YOU ACTUALLY RELEASE THE GAME?!! Is there no one testing who goes like "wtf is this?"
Conclusion: cross-platfom games are almost exclusively playtested on consoles by console gamers.