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ClanKiller.com Tweaks, Games and General Disorder 2010-12-18T10:26:40-06:00 https://forums.clankiller.com/feed.php?f=8&t=3727 2010-12-18T10:26:40-06:00 2010-12-18T10:26:40-06:00 https://forums.clankiller.com/viewtopic.php?t=3727&p=65121#p65121 <![CDATA[Re: Rockstar motion-detecting faces]]> Statistics: Posted by Satis — Sat Dec 18, 2010 10:26 am


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2010-12-17T09:33:26-06:00 2010-12-17T09:33:26-06:00 https://forums.clankiller.com/viewtopic.php?t=3727&p=65106#p65106 <![CDATA[Re: Rockstar motion-detecting faces]]> Statistics: Posted by Peltz — Fri Dec 17, 2010 9:33 am


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2010-12-17T09:04:32-06:00 2010-12-17T09:04:32-06:00 https://forums.clankiller.com/viewtopic.php?t=3727&p=65105#p65105 <![CDATA[Re: Rockstar motion-detecting faces]]> Statistics: Posted by Arathorn — Fri Dec 17, 2010 9:04 am


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2010-12-17T08:57:43-06:00 2010-12-17T08:57:43-06:00 https://forums.clankiller.com/viewtopic.php?t=3727&p=65104#p65104 <![CDATA[Re: Rockstar motion-detecting faces]]>
This is applicable to pretty much any FPS / RPG. Fallout 5 should have decent dialogue. Hooray!

*wait for Ox to come in an defend Fallout 3/NV*

:)

Statistics: Posted by derf — Fri Dec 17, 2010 8:57 am


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2010-12-17T07:37:43-06:00 2010-12-17T07:37:43-06:00 https://forums.clankiller.com/viewtopic.php?t=3727&p=65102#p65102 <![CDATA[Rockstar motion-detecting faces]]>

Statistics: Posted by Arathorn — Fri Dec 17, 2010 7:37 am


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