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ClanKiller.com Tweaks, Games and General Disorder 2004-10-09T03:23:06-06:00 https://forums.clankiller.com/feed.php?f=21&t=982 2004-10-09T03:23:06-06:00 2004-10-09T03:23:06-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22838#p22838 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]>
And yeah that Acidic Backlash, yesterday i was experimenting a bit how it works (since i have it now), it really seems overpowered. I got surprised by Perth the Adept on Brynnlaw (2 horrid wiltings the bastard), but my acidic backlash hurt him, so i think it bought me the time to dispel his invisibility and his protections.
That fight where he got some unexpected backup was over pretty fast, he caught me by surprise when i returned from my stronghold (d'Arnise) and wanted to rest in an inn. He blew my mages into chunks in a few seconds, started ripping apart my other partymembers, he didn`t really need much help from the cowled ones.

Kuroisan ran away on me before i killed him btw, when i started hurting him, he just fled into a house, so i had to chase him there, he ran back out, i was afraid he was going to run around the whole map. But as my mages noticed, his scripting is excellent. And the death fog is pretty annoying as well, aaaargh.

Statistics: Posted by J — Sat Oct 09, 2004 3:23 am


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2004-10-08T14:58:50-06:00 2004-10-08T14:58:50-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22832#p22832 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> lol@ cowled enforcers...i hope you tried to fight on at first tho, nothing more heroic than taking wave after wave of enemies. ;) With my bard-party I got mugged by a pair of thugs (not so hard to dispatch of course, but low-lvl bards tend to get hit), then had a few cowled bastards gate in, beat them and because of a bug there gated ANOTHER party in. I survived with just my main char left, near death. :roll: That was a freaking massacre, whole lot of civilians and beggars got wasted too because of the cowled wizards' area damage spells.

Anyhoo, glad you fought Kuroisan and had fun with him. :) He's truly an example of superb scripting eh? Of course, he does "cheat" a bit with his acidic backlash katana, but a guy that can take a well-balanced party on his own is pretty pwnage. Now onwards to the improved twisted rune J. :twisted:

Statistics: Posted by Rinox — Fri Oct 08, 2004 2:58 pm


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2004-10-08T04:46:21-06:00 2004-10-08T04:46:21-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22811#p22811 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by J — Fri Oct 08, 2004 4:46 am


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2004-09-27T07:03:50-06:00 2004-09-27T07:03:50-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22490#p22490 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by J — Mon Sep 27, 2004 7:03 am


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2004-09-27T07:01:20-06:00 2004-09-27T07:01:20-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22489#p22489 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by Rinox — Mon Sep 27, 2004 7:01 am


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2004-09-27T06:47:54-06:00 2004-09-27T06:47:54-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22487#p22487 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by Arathorn — Mon Sep 27, 2004 6:47 am


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2004-09-27T06:40:45-06:00 2004-09-27T06:40:45-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22485#p22485 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by J — Mon Sep 27, 2004 6:40 am


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2004-09-27T05:15:54-06:00 2004-09-27T05:15:54-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22482#p22482 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> Statistics: Posted by Rinox — Mon Sep 27, 2004 5:15 am


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2004-09-24T11:22:06-06:00 2004-09-24T11:22:06-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22392#p22392 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]>
Thought i`d give you some stuff about the liches` best friend:

Pit Fiends (summoned by the never-used 9th level Wizard spell "Gate" and
rarely occuring "naturally" in places like the Watcher's Keep) get a
number of stat and attack bugfixes based on the monster manual. Notably
they regain their 50% cold resistance, their "genius-level" intelligence,
their lethal-poison and disease bite (no kidding huh, 999 damage is pretty lethal imo), improved invisibility, their six attacks per round, and their ability to gate in other pit fiends :shock:

Statistics: Posted by J — Fri Sep 24, 2004 11:22 am


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2004-09-24T11:15:42-06:00 2004-09-24T11:15:42-06:00 https://forums.clankiller.com/viewtopic.php?t=982&p=22389#p22389 <![CDATA[Druid Grove - Windspear Hills - Evil Path]]> But, in the end, the same tactic does the job: run up to it and hack away!! ;) With someone doing a true sight in the background, preferrably. (which is gonna be hard with nothing but bards, but bleh, i'll find some item)

They do nice work tweaking all those bastards eh? :twisted: Mind flayers and vampires are now actually fearsome, as they should be. Wait until you meet improved Bodhi...that's one of my favorites. It's very nicely done.

Here's some readme stuff about Bodhi ;)

"Well, her Level Draining ability goes through Stoneskin and she has the
THAC0 of a 25th level fighter, so she'll almost always hit. She drains 5
levels per hit. Unless you're an uber-god, this means that four hits will
kill you. She gets four attacks a round. So even though she only does 10
damage per hit, your 200 HP dwarven battlerager will still go down in one
round unless you do something about it."

BG2 rocks

Statistics: Posted by Rinox — Fri Sep 24, 2004 11:15 am


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