Make no mistake, the opera has been one epic ride. Sure there have been some technical limitations and such but the true worth of the game for me is defined how I feel about it afterwards and i'm hurt, in a good way. Its not the level of sadness when someone has passed away but rather like a good friend who moved to another country even while knowing that they are only a skype call away but still knowing that their company as a human being is lost to me.
In the end what got to me was the good-byes before the final battle. The writing was no longer a dialogue between the characters on screen but it was written so one could understand that the companions were talking to the person behind Commander Shepard. It was written so that the underlying meaning was "sure you can replay the game but you know our story ends here." Even if they should make an appearance in some other ME game, the story is no longer about them or Shepard or THE Reaper threat.
For a game to leave such a hurting feeling, for me its not a game of the year material, it is the game, a benchmark against which all future games will measured against.
As for which companion I liked most, I guess it would be Ashley, who turned out to be a black girl masquerading as a white girl. If you scroll up a little to check the CAD comic and then watch the Video in my link (at 5:00) you should get a little smile out of the joke.
Statistics: Posted by Peltz — Sun Feb 02, 2014 12:23 pm
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