I'm also adding a link to a quicktime VR rendering I did of the same scene. It's about 1MB and you have to have quicktime installed to view it, but it'll let you move the camera around so you can see the limitations of the render. There is a little bit of area straight down and straight up that's not seeable, but it's a pretty small area.
Statistics: Posted by Satis — Mon Mar 22, 2004 7:47 pm
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