It is currently Sat Apr 27, 2024 1:40 pm



Reply to topic  [ 92 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next
Fallout: New Vegas 
Author Message
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
Some pics I took early on. For some reason fraps doesn't seem to be recording/taking pics lately anymore in NV, even though it did at the beginning. Maybe I'm just doing something wrong, I'll figure it out. As you can tell, I like the posters. :P


You do not have the required permissions to view the files attached to this post.

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Sun Oct 31, 2010 8:45 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
Two other pic. A bar in Boulder City and a shot of the waterfall at Hoover dam. You'll notice that textures are crude from a distance on the dam, like in F3 really.


You do not have the required permissions to view the files attached to this post.

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Sun Oct 31, 2010 8:49 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Fallout: New Vegas
Some of my own media:

(realism mods FTW!)

Kill kid fail

base rape fail

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Sun Oct 31, 2010 5:27 pm
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
lol. Not sure what you were trying to show other than the (hilarious) fail tho? That the realism mod doesn't work? That it does work? Or was it just for shit n' giggles? :)

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Mon Nov 01, 2010 10:24 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Fallout: New Vegas
Rinox wrote:
the realism mod doesn't work? That it does work? Or was it just for shit n' giggles? :)


:O

People like you are the plague of the video game industry! :jade: :jade: :jade: :jade: :jade: :jade:

jk - The first and last :)

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Mon Nov 01, 2010 10:35 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
Hehehe. Got any more responses from your Bethesda flamewar-starter thread? :P

Hey Satsi, what are the upload limits for avi files? I got Fraps up and running again, and got some clips I want to/could post and I'm too lazy to make a youtube channel. :roll:

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Tue Nov 02, 2010 6:36 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
http://www.pcgamer.com/2010/11/02/25-be ... egas-mods/

List of 25 'best mods'. So far, obviously.

Derf:

Quote:
14. Lethal headshots

Another fantastic mod, this makes headshots deadly. “Headshot” is the medical term for the condition where a bullet breaks open your skull and rattles through your brains, scrambling your grey matter and rocketing out of the other side. So yeah, that should really kill you.

That’s what this mod does, while preserving the shakey-aim of lower Guns skill and thus maintaining game balance. Wear a helmet, people! It also decreases your chance of scoring a headshot in VATS, which is a welcome balance tweak, and the damage buff doesn’t apply to all creatures – Deathclaws are made of sterner stuff, and robots don’t always have brains where you’d expect them to.

I’d also like to give a special mention to the commenter on the Fallout: New Vegas Nexus who suggested that this mod should cause the game to end after the first cinematic (where you get shot in the face).


Quote:
15. No RPG bullet bending

This has the same goals as the above mod – make the guns work more realistically – but it goes about it in a totally different way. Rather than touch the damage that guns do, this mod makes them super accurate. It’s not for me, personally – I found that with a Guns skill of 20 I could kill anyone from an enormous distance just by waiting for my shot and killing them with a sneak bonus. If you’re not a fan of RPG elements, though, this can help turn Fallout: New Vegas into a pure FPS.

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Tue Nov 02, 2010 9:49 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Fallout: New Vegas
Yeah well, the headshot mod falls short. It wouldn't solve the old 5 grenades in the back "feature".

In related news, looks like the mod developer that I provided feedback to by sending the "kill kid fail" video took it personally:

Mod Dev wrote:
I know that many here will not want to hear this, but I may put my NV Realism Tweaks on hold for a while. I was going to release v.1.3 later this week, but I'm really tired of trying to defend my work . . . it just takes way too much of my time and energy. Perhaps it would be better if I just spend the next month or so working on trying to get all four modules to a semi-complete state, and then just release version 2.0 with all 4 modules.

I guess my jade was just too ... overpowering.

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Tue Nov 02, 2010 3:19 pm
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
haha...jeez man. KEEP THAT JADE IN CHECK SOLDIER

And yeah, the headshot mod wouldn't solve your grenade problem, but it's a start.

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Wed Nov 03, 2010 2:55 am
Profile
Felix Rex
User avatar

Joined: Fri Mar 28, 2003 6:01 pm
Posts: 16650
Location: On a slope
Reply with quote
Post Re: Fallout: New Vegas
jeez, even the mod developers are getting fed up with people's whining full-on jade.

Regarding your question about file sizes, how about you not upload an uncompressed avi and instead convert it to a wmv or something?

https://www.microsoft.com/expression/pr ... rview.aspx

_________________
They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.


Wed Nov 03, 2010 5:04 pm
Profile WWW
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
Haha, yeah, I kinda meant .wmv. :P So what's the size limit for that? Or would you suggest whoring out to youtube instead of bothering with uploading small/low quality clips to CK?

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Thu Nov 04, 2010 3:43 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
This may interest Satis (or anyone who hasn't played the original Fallouts): basically, a little story about how the conversation options for a character with extremely limited intelligence were drastically reduced and, in this case, how the game would actually open different paths for you if you were dumb as shit.

Quote:
After you beat Fallout 2, you absolutely must play it again with a
character with a low intelligence. It is absolutely hilarious! It also
appears that you can solve all the quests on the main storyline, but you
have to go about it differently. I'm using a character with an INT of
1 right now. I went to Vault City tonight try to find the location of
the GECK, and the dialogue was cracking me up! In Vault City, most
people will have the guards escort you out of the city if you try to
talk to them. However, I got into the Vault without even becoming a
Citizen(not that it would be possible to become a Citizen with such low
INT)! I went to talk to Skeev. He went through his usual bit of how
to get forms for a Day Pass, and the conversation went something like
this:

Me: Furms?
Skeev: Hmm... you know, I have someone I'd like you to meet. Come with
me.
Me: Okee dokee

He then took me to the Servant Allocation Center, and the conversation
that ensued was a riot:

Skeev: I found this moron in the Wastes. I think he'll be a good
servant.
Guard: I don't know. He's obviously retarded.
Me: Ree - tar - dead! Pooooooooooooooooo!
Skeev: You need someone to clean up the Vault, right?
Me: Valt? GEK?
Guard: I guess he'll do. I suppose you want a finder's fee?
Me: Fee? Peeeeeeeeeeeeeeeeeeeee!

And then I found myself in the Vault! I then talked to the woman on the
first floor:

Woman: Hi, are you a new Citizen?
Me: Urgh.
Woman: I see. You must be the new help from the Servant Allocation
Center. You should go see Martin on the third floor, um, hmm... You go
Martin, understand?
Me: HUGO MARTIN!
Woman: You go Martin on third floor now, OK?
Me: ME NOW HUGO MARTIN ON THIRD FLOOR!
Woman: There must be a shortage at the Servant Allocation Center if
they're using simpletons like this.

So I went to the third floor to go see Martin:

Martin: Acccckkk!
Me: Aieeeeee!
Martin: P-phew! You s-scared m-me!
Me: Aieeeeee! Aieeeeee!
Martin: Y-you have to b-be q-quiet, OK?
Me: Okee dokee.
Martin: W-what are y-you l-looking for?
Me: GEK.
Martin: Y-you can probably f-find what you're l-looking for in the
c-computer... um, g-go to the t-talking box.
Me: Tanks.

So I click the hand icon on the computer:

Description: You see a metal box that is talking to itself in a woman's
voice. The woman must be trapped inside the box! It must be awfully
cramped in there.
Me: Hewwo? Hewwo?
Description: There is no answer from within the box.
Me: [Attempt to pry one of the boards off the box to let the woman
out.]
Description: You crawl under the metal box and manage to pry one of the
boards free. However, the woman is not inside. All you see are dead
snakes and flashing lights.
Me: [Put hand in snakes and feel around.]
Description: You put your hand in the snakes and feel around. Still no
sign of a woman. You are about to pull your hand free but you didn't
realize that... ZZZZAP!!!
Me: Ouchhhh!!! That tynglez!
Description: [You black out.] (Got zapped down to 1 HP)
Description: When you wake up a few moments later, there is still no
sign of a woman.
Me: [Shamble off.]
Description: You are about to shamble off when all of a sudden you
notice that next to one of the flashing lights in the metal box is the
same character that's on your PIPBoy thingy. He's pointing at a slot
that is about the size as your PIPBoy thingy. Maybe he wants to talk to
your little PIPBoy!
Me: [Put my little handheld PIPBoy in slot so he can talk with big
PIPBoy.]
Description: My, the two PIPBoys must have quite a bit of talking to
do! They talk for a long time, but you can't understand a word of it.
It sounds mostly like whirring and grinding to you. Wow, they must be
smart! When they are done talking, you notice that your little PIPBoy
thingy has something marked "Vault 15" on it, whatever that is.
Me: [Take PIPBoyee.]

And that's how I got the location of Vault 15, which is far different
from how I got it my first trip through the game. I was doubling over
with laughter as I did it this way. I can't wait to see how many more
humorous ways there are for low INT characters to solve quests!



Not sure if New Vegas features a similar feature. If it doesn't, someone surely will mod it in! :)

Also found this:


_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Thu Nov 04, 2010 4:05 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Fallout: New Vegas
Heart warming really.

That, Rinox is pretty much why I find the dialog in FO3 and NV flat and inconsequential.

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Thu Nov 04, 2010 4:42 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Fallout: New Vegas
I wouldn't put FO3 and NV on the same line (at all) dialogue wise, but yes, not even NV is as colourful as this stuff. :)

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Thu Nov 04, 2010 5:19 am
Profile
Felix Rex
User avatar

Joined: Fri Mar 28, 2003 6:01 pm
Posts: 16650
Location: On a slope
Reply with quote
Post Re: Fallout: New Vegas
lol, nice. Idiocy ftw!

_________________
They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.


Thu Nov 04, 2010 10:58 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 92 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next

Who is online

Users browsing this forum: No registered users and 108 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware.