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omfg! X-com fans attention 
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Minor Diety
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Post omfg! X-com fans attention
There's currently a community working on an X-com style game with the Quake 2 engine, and best of all, it's gonna be freeeee. :D

Check it out!

http://ufo.myexp.de/?id=news

Maybe i'll try and put in my non-skilled two cents in there lol

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Sat Mar 06, 2004 8:30 pm
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Felix Rex
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hmmm...they're using gtkradiant. I could map for it. :) And so could you! MUHAHAHA!

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Sun Mar 07, 2004 10:34 am
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Minor Diety
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lol, i doubt it, have you forgotten that i happen to suck in a very 1337 way at every kind of modding tool? :P But i might get on the forum and harass the developpers with crazy ideas, as should you, and everyone with a taste for X-com.

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Sun Mar 07, 2004 4:22 pm
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Felix Rex
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if I get that much time, I might just start mapping for it. However, I do want 100% destructible environments, like in all the xcoms. :twisted:

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Mon Mar 08, 2004 12:06 pm
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Duke
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When SS get's done with Qfusion, I'll give it a try. Even brave the assholes for a day to try it out.


Mon Mar 08, 2004 1:20 pm
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Felix Rex
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yea, I kinda miss WFA. I think I'll give Fusion a try whenever it comes out. I just hope there're servers and players. :/ Man, Raven needs to hurry up with Q4.

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Mon Mar 08, 2004 3:37 pm
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Minor Diety
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is this X-com as in x-com interceptor?

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Tue Mar 09, 2004 6:17 am
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Well, yes and no. It's based on the same universe, but the "real" X-com games are a series of kick-ass turn-based team strategy games, whereas interceptor was a space shooter, wing commander style. :/

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Tue Mar 09, 2004 6:26 am
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Stranger
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I played the demo before i saw this post, its pretty much the same as the original x-com series, with dif graphics and dif interface but still a tactical shooter with strategy influence, also has research and so on.

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Wed Mar 10, 2004 9:04 am
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