It is currently Thu Mar 28, 2024 10:22 am



Reply to topic  [ 25 posts ]  Go to page Previous  1, 2
Rebuild 
Author Message
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Rebuild
Go on spill the beans, how did you manage that? Pure luck?

You must have been up all night :D

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Tue Mar 01, 2011 3:57 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Rebuild
Haha, I beat it at 1.30 AM. :P I already got over the breaking point at midnight, but yeah I spent many hours on it yesterday. :roll:

It's a combination of luck and getting a better feel of things.

Luck:

- starting position: enough food, preferably an apartment building, and a hospital (minimize random deaths). A lab nearby is also helpful.
- just general luck on a few 30% situations when there's a horde. Losing a square isn't that awful, unless it's an important one like the lab you're researching at, or an apartment building.
- early game scouting: losing a crucial player on a 5% chance fucks things up. Losing your first and only leader in particular is game over.

Getting the hang of things:

- non-stop scouting and recruitment whenever possible. The idea is to outgrow the zombie threat until your food production and research is at max efficiency.
- fast expansion towards the side of a map. The outwards squares don't have zombies next to them, so once a part of your base borders on the map's edge you lose a pretty big amount of zombie threat.
- research: I have a guy working constantly and immediately towards the antivenom. That goes zombie vitals -> stealth -> antivenom. The antivenom makes a huge difference, especially when fighting outside your base.
- keep 2-3 builders on hand if possible. Their skills are singular, but useful. They can reclaim an area in 2 turns (others in 4) and transform and reinforce buildings in 3 (others in 6). You can see how having soldiers tied up for 6 turns could be harmful.
- Once you reach a certain point, you basically won the game. The zombie threat grows linearly but tends to reach its max after a while. The hordes, however, keep growing and remain dangerous (if manageable if you keep growing yourself).
- also, morale is a killer. Do anything possible to keep morale above 25%, never let it at 10-15 or below for long periods of time.

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Tue Mar 01, 2011 5:36 am
Profile
Felix Rex
User avatar

Joined: Fri Mar 28, 2003 6:01 pm
Posts: 16646
Location: On a slope
Reply with quote
Post Re: Rebuild
I beat it on normal yesterday for the first time. I won by drafting a constitution. I found a cemetery that had a portal in it as well. You just conquer the whole space?

_________________
They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety.


Tue Mar 01, 2011 6:22 am
Profile WWW
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Rebuild
Bored @ work.


You do not have the required permissions to view the files attached to this post.

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Mon Feb 27, 2012 5:37 am
Profile
Minor Diety
User avatar

Joined: Wed Jul 16, 2003 12:31 pm
Posts: 3325
Location: Belgium
Reply with quote
Post Re: Rebuild
Didn't remember this topic, but i certainly have played this game before.

Could it be that there's a sequel (Rebuild2)? I think i played that one pretty recently as well (like 2 months ago or so).

_________________
Beter een pens van het zuipen dan een bult van het werken!

~King of Thieves~


Mon Feb 27, 2012 7:25 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Rebuild
Yeah, that's the one i've been playing.

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Mon Feb 27, 2012 9:04 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Rebuild
Haha, been playing Rebuild again lately as well. Shit is GOOD. If they somehow made it into a full game with more variation, I'd totally buy it. For like 5 bucks. :roll:

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Mon Feb 27, 2012 5:05 pm
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Rebuild
Same :D

I could list you what i'd like to see in Rebuild 3 :D

Flash games and indie games are so damn good sometimes.

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Tue Feb 28, 2012 2:46 am
Profile
Minor Diety
User avatar

Joined: Mon Mar 31, 2003 7:23 am
Posts: 14878
Location: behind a good glass of Duvel
Reply with quote
Post Re: Rebuild
Let's hope Project Zomboid and Dead State deliver what they promise...when they ever come out.

http://projectzomboid.com/blog/

http://www.deadstate.doublebearproductions.com/

_________________
"I find a Burger Tank in this place? I'm-a be a one-man cheeseburger apocalypse."

- Coach


Mon Mar 05, 2012 8:21 am
Profile
Minor Diety
User avatar

Joined: Fri Apr 11, 2003 2:17 pm
Posts: 7721
Location: Centre of the sun
Reply with quote
Post Re: Rebuild
PZ I dont dig due to the inability to see anything behind you, despite the top-down view.

The other game however looks awesome!

_________________
"Well a very, very hevate, ah, heavy duh burtation tonight. We had a very derrist derrison, bite, let's go ahead and terrist teysond those fullabit who have the pit." - Serene Branson


Tue Mar 06, 2012 3:01 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 25 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware.